Order book The densest display in this collection and the one with the most trained audience. Depth is drawn as a background fill behind the numbers so the shape and the values occupy the same pixels. Tokens this needs: --card, --card-foreground, --accent, --muted-foreground, --border, --status-warn, --direction-up, --direction-down The status, chart, scale, state and direction names are an extension, not a rename. shadcn has --destructive and five --chart-* and nothing else in this territory. ──────────────────────────────────────────────────────────────────────── // OrderBook.tsx ──────────────────────────────────────────────────────────────────────── import { useEffect, useRef, useState } from "react"; import { cn } from "@/lib/utils"; export type Level = { price: number; size: number }; type Props = { /** Best first on both sides: asks ascending, bids descending. */ asks: Level[]; bids: Level[]; /** The price increment levels are aggregated to. Shown, because a ladder at * 0.01 and one at 0.10 are different books. */ increment: number; feed: "live" | "delayed" | "disconnected"; /** Side by position, colour second. Markets that invert red and green flip * this and nothing else. */ upIsBid?: boolean; }; const qty = (n: number) => n.toLocaleString("en-US"); const median = (xs: number[]) => [...xs].sort((a, b) => a - b)[Math.floor(xs.length / 2)] ?? 0; const cumulative = (side: Level[]) => side.reduce((acc, l) => [...acc, (acc[acc.length - 1] ?? 0) + l.size], []); export function OrderBook({ asks, bids, increment, feed, upIsBid = true }: Props) { const decimals = Math.max(0, -Math.floor(Math.log10(increment))); const px = (p: number) => p.toFixed(decimals); const spread = asks[0].price - bids[0].price; const mid = (asks[0].price + bids[0].price) / 2; // A wall is a level holding far more than its neighbours. It gets the strong // fill and is clamped, so the rest of the ladder keeps its scale. const isWall = (l: Level, side: Level[]) => l.size > 5 * median(side.map((s) => s.size)); const full = 2 * Math.max(...[...asks, ...bids].filter((l) => !isWall(l, asks) && !isWall(l, bids)).map((l) => l.size)); // Rows hold position by price. A size that changed since the last render // flashes and decays; the ladder never reorders under the eye. const prev = useRef(new Map()); const [flash, setFlash] = useState>(new Set()); useEffect(() => { const changed = new Set(); for (const l of [...asks, ...bids]) if (prev.current.has(l.price) && prev.current.get(l.price) !== l.size) changed.add(l.price); prev.current = new Map([...asks, ...bids].map((l) => [l.price, l.size])); if (changed.size) { setFlash(changed); const t = setTimeout(() => setFlash(new Set()), 700); return () => clearTimeout(t); } }, [asks, bids]); const row = (l: Level, side: "ask" | "bid") => { const wall = isWall(l, side === "ask" ? asks : bids); const up = (side === "bid") === upIsBid; return (
  • {px(l.price)} {qty(l.size)}
  • ); }; // Depth: cumulative size against price, mirrored about one baseline at // the mid. Bids stack upward to the left, asks downward to the right, so the // two sides read as one shape and a wall is a step on either arm. const W = 240, H = 176, Y0 = H / 2; // The wall is clamped here the same way the ladder clamps it, so one // level cannot flatten the other arm. The ladder still says how big it is. const capped = (side: Level[]) => { const cap = 5 * median(side.map((s) => s.size)); return side.map((l) => ({ ...l, size: Math.min(l.size, cap) })); }; const cumB = cumulative(capped(bids)), cumA = cumulative(capped(asks)); const maxCum = Math.max(cumB[cumB.length - 1], cumA[cumA.length - 1]); const lo = bids[bids.length - 1].price, hi = asks[asks.length - 1].price; const X = (p: number) => 4 + ((p - lo) / (hi - lo)) * (W - 8); const rise = (c: number) => (c / maxCum) * (Y0 - 10); const line = (side: Level[], cum: number[], dir: 1 | -1) => `M${X(mid).toFixed(1)} ${Y0} ` + side.map((l, i) => `L${X(l.price).toFixed(1)} ${(Y0 - dir * rise(cum[i])).toFixed(1)}`).join(" "); const area = (side: Level[], cum: number[], dir: 1 | -1) => `${line(side, cum, dir)} L${X(side[side.length - 1].price).toFixed(1)} ${Y0} Z`; // Spelled out in full: Tailwind only emits a class it can read verbatim. const UP = { fill: "fill-direction-up/20", stroke: "stroke-direction-up" }; const DOWN = { fill: "fill-direction-down/20", stroke: "stroke-direction-down" }; const bidTone = upIsBid ? UP : DOWN; const askTone = upIsBid ? DOWN : UP; return (
    Price {feed} · {px(increment)} steps Size
      {[...asks].reverse().map((l) => row(l, "ask"))}

    spread {px(spread)}

      {bids.map((l) => row(l, "bid"))}

    Depth

    {px(mid)}
    ); } ──────────────────────────────────────────────────────────────────────── // demo.tsx ──────────────────────────────────────────────────────────────────────── import { OrderBook } from "./OrderBook"; /** * Four levels a side at 0.02 increments, a 0.02 spread, and a wall at 104.00 * holding eighteen thousand against neighbours in the hundreds. The wall is * the step in the depth curve. */ const ASKS = [ { price: 104.06, size: 670 }, { price: 104.08, size: 1_580 }, { price: 104.1, size: 820 }, { price: 104.12, size: 1_240 }, ]; const BIDS = [ { price: 104.04, size: 720 }, { price: 104.02, size: 1_010 }, { price: 104.0, size: 18_400 }, { price: 103.98, size: 610 }, ]; export default function Demo() { return ; }